Hi, I'm Finn. I'm primarily a 2D artist and producer, but I am a competent 2D animator, 3D modeler, game designer, writer, and I dabble in pretty much everything else game dev.
Here's my portfolio website: (It does not exist yet. oops.)
I've worked on a few games on this platform, as well as one game on Steam!
I was Producer/ typographist/ 2D/ (minor)3D artist on BRAISE SATAN on STEAM which is also playable on Itch (but it's an outdated build. (Link also below)) Braise Stan is a frantic cooking game set in Hell, where you have to follow recipes designed to please Satan himself. Also, you can kick imps. That's the really fun part.
I worked on Heavy Subjects as 2D artist and animator! A cute, tiny pixel art game focused on mental health.
One of my solo projects is Moss Game 2D. I made pretty much everything here with some help from a programmer. It was particularly challenging, but rewarding. Basically, it's a 2D platformer. With a grapple. Give it a shot, it's a bit of fun.
I've also worked on Ants: Colonial Mismanagement as a 2D artist and animator (I had less time than the rest of the team for this jam due to other work commitments, hence my work is sparse. Fantastic team, though!)
Another solo project; I made This Game. It was a programming project from first year, so it isn't perfect, but I was actually pretty happy with the final project. It's good enough for what it was for. I created all the obviously drawn assets including all of the walk cycles, and the pictures were sourced long, long ago.
I have an art series titled Raccoons in Situations which initially started as an exercise in having fun with art, but has turned into a development of my own style. I'm currently re-vamping my instagram, but I will update this when you can view quality content.
I'm currently in fourth year of uni at Abertay University. Hopefully by the time I'm done I have a few more projects on here, lol.